1) Create `json` file in `config/StarMaker/resources/RES_FOLDER/bodies/planets/`
Ex.: `trappist_one.json`
File name = Planet name
2) Open with help text editor file and put this code:
Base sector:
```{
"parent_system": "sol", //parent star system
"orbit_data": {
"phase": 3.14, //start pos on orbit (3.14 * 2) (2Pi)
"size": 1.2, //size on celestial map
"distance_from_center": 2.5, //distance from star
"relative_time": 3.9, //orbit time, the more - the slower
"eccentricityX": 2.0, // eccentricity orbit
"eccentricityY": 0.0
},
"gravity": 0.058, //gravity. can accept 0.045 - 0.080
"atmosphere_pressure": 0, //atmospheric pressure. 0-100
"temperature": [
-1.0, //tempterature. positive - hot, negative - cold
1.0 //temperature mod
],
"wind": 0.0, //wind on planet.
"day_lenght": 7000, //day length. default 24000
"breathable": false, //oxygen on planet =)
"solar_radiation": true, //solar radiation effect.
"corrosive_atmo": true, //corrosive atmosphere.
"sun_brightness": 0.4,
"star_brightness": 0.3,
"sky": [0, 0, 0], //sky color. RGB.
"fog": [200, 0, 0], //fog color
//!OPTIONAL
"cloud": [150, 1, 1, 250], //clouds (4 parameter - cloud height)
"world_data": {
"tier": 6, //tier planet. for standart rocket system.
"genCave": true, //generate cave.
"genRavine": false, //generate ravine.
"crateProb": 200, //generate craters. the less - the more often
"stone_block": "galacticraftplanets:mars:9", //stone block on planet. Format: "modid:id:meta"
"mapSize": 1000.0, //biome map size.
"water_block": "", //water block on planet. Format: "modid:id:meta"
"waterY": 0, //Y level for gen water block.
"lander_type": 2, //Lander module. 0=Moon lander, 1=Mars ballons, 2=Asteroids\Venus entry pod
"throwMeteors": true //enable/disable throw meteors on planet
},```
```"biomes": [ //biomes array (max 5 biomes for one body)
"example_biome" //biome file name from /resources/RES_FOLDER/biomes/
],
"sun_size": 5.0, // sun size on sky
"precipitation": false, //rain/snow
"unreachable": false //unreachable planet
}```